Align Position - constraint applies force to move two attachments together, or to move one attachment to a goal position. As indicated by the name, it only affects the position of the attachments, not their orientation (to align attachments by orientation, see AlignOrientation).
When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.
By default, force is applied to the parent of Attachment0 at that attachment's location, meaning that if the parent's center of mass is not aligned with the direction of the force, torque will be applied as well as force. Alternatively, force can be applied to the parents' center of mass by toggling on ApplyAtCenterOfMass.
By default, the constraint only applies force to Attachment0 while Attachment1 remains unaffected. If desired, force can be applied to both attachments in equal and opposite directions by enabling ReactionForceEnabled.
You can configure this constraint to apply the maximum force that constraints allow through the RigidityEnabled property. When true, the physics solver reacts as quickly as possible to complete the alignment. When false, the force applied by the constraint is limited based on ForceLimitMode, MaxVelocity, and Responsiveness. See ForceLimitMode for further details.
This constraint can use either one or two attachments in calculating its goal.